Very similar to both Dynasty Warriors 4: Empires and Dynasty Warriors 5: Empires, the game features the strategic and tactical Empire Mode that combines the gameplay of Samurai Warriors and several turn-based strategy elements from Nobunagas Ambition and Romance of the Three Kingdoms.Please help improve this article by adding citations to reliable sources.Find sources: Samurai Warriors 2 news newspapers books scholar JSTOR ( June 2009 ) ( Learn how and when to remove this template message ).
The game was released in 2006 for the PlayStation 2 and Xbox 360, and ported to Microsoft Windows in 2008. Like the Dynasty Warriors series, an Empires expansion was released as well, and an Xtreme Legends expansion followed on August 23, 2007 in Japan. The game, alongside its two expansions, Xtreme Legends and Empires also receive a HD-enhanced port for PlayStation 3 and PlayStation Vita under the name Sengoku Musou 2 with Moushouden Empires: HD Version. For example, Oichi can either summon new soldiers to the battlefield or improve the combat abilities of nearby allies, Yukimura Sanada can either whistle to call his mount to his side or perform a flaming charge, and Ginchiyo Tachibana can either increase the strength of her weapon or summon lightning to stun nearby enemy soldiers. ![]() This leads to the characters having 1 of 3 different button combos. In this mode, the player chooses a character and fights through an endless castle. After choosing the character, 4 random missions will be given to the player to choose from. To choose a mission the player must pay a fee to perform the mission, though there are certain missions that do not require a fee. ![]() After succeeding in the mission, the stairway to the next floor opens, and the player will be able to proceed to the next floor where there will be another mission to complete in order to proceed to the next floor, and so on. Samurai Warriors 2 Empires Plus A DreamEach story contains five stages (except for Ieyasu Tokugawa and Mitsunari Ishida, who both have six stages), plus a Dream Stage or Gaiden (Side Quest) in the Japanese version, that effectively asks what if. For example, Yukimura Sanadas DreamGaiden stage ( Battle of Sekigahara ) puts him into a battle that took place historically between his fourth and fifth stages ( Ueda Castle and Osaka Castle respectively). Correspondingly, since Mitsuhide Akechi and Nobunaga Oda both have endings where they won their historically final battles and survived, their Dream stages have them mopping up their gathered opposition. Up to four players can participate in this mode, and each player has to choose a character. The games goal is to collect the requested amount of gold (depending on the players settings). At the beginning of the game, three flags for each player will be divided in the map, and players can earn gold and raise their ranks by collecting their respective flags and returning to their home square. Additionally, a player can buy territories on the map, or challenge another player for the control of a territory. There are six types of challenges in the game: Annihilate (requires the players to defeat as many enemies as possible), Chase (requires the players to defeat as many fleeing Fire Ninjas as possible), Destroy (requires the players to destroy as many boulders as possible), Race (requires the players to break through the doors to reach the end before the opponent does), Reveal (requires the players to uncover as many Sky Ninjas as possible), and Steal (requires the players to collect as much gold as possible). Almost all characters from previous game (including Xtreme Legends additions) return with the exception of Goemon Ishikawa, Kunoichi, and Yoshimoto Imagawa, although the new character Nene seems to be a replacement for Kunoichi due to similarities in combat characteristics and skills. Two returning characters, Okuni and Ranmaru Mori do not have their own story mode, although they still can be played in Free Mode, Survival Mode and Sugoroku (Including Mercenary Mode). ![]()
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